A deaf teenage girl and her mostly hard of hearing friends learn to
play an online digital card-collectible game with a pro-disability
esthetic called Zeperno. Despite trolls and well-meaning parents,
they soon hone their skills enough to compete in esports.
Standalone novel.
Amazon:
print and
ebook
Everywhere else:
ebook
(universal book locator)
Blurb and sample (on
this website)
FAQ
(No cover art yet)
Release Date: December 2019.
A twelve year old girl with type-one diabetes wants to play sport,
but she has problems. Her diabetic routine must change. She’s
horribly unfit. Her mother forbids it. Most of her team either don’t
care or dislike her. Winning the odd game would be nice.
Oh, and the sport is rugby league.
First book in the Win-Win For The Win series.
Notes/1st draft: 100%
2nd draft/1st edit: 100%
Content edit: 100%
Third Parties: 30%
Next sci-fi novel
(A sci-fi novel - Book one in a trilogy)
(No cover art yet)
Notes/1st draft: 100%
2nd draft/1st edit: 40%
Content edit: 0%
Third Parties: 0%
Note: Above values are loose estimates.
About me
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